Incredipede (PC) (2012)

20141120:
I initially started playing this game to do the achievements. Thinking they were in-game achievements, I played all of the first world on the normal difficulty.

Technically you only need to collect enough fruit in a level to meet the
requirements to pass to the next area, which is a collection of levels.

Not understanding why I hadn't yet unlocked any achievements, I went to check out the hard difficulty. However, I only looked at the first two levels of hard difficulty and there was no creature building as suggested, at least not yet.

That's when I went to the main menu to find the achievements section. There I learned that the game's achievements are about exploring the real world. While the game simply uses the honor system on each achievement's completion, I thought the idea itself was admirable.

She floats!

Unfortunately, I did not find myself excited about playing the game any further, and after completing the achievements (as much as I was able), I immediately stopped playing. With so many fun games in my library (just yesterday I played this amazing game called Teslagrad), it's unlikely that I'll ever come back to complete Incredipede.

The goal of each level is to make it to the beam of light.

Remark: The main gameplay is driven by a creature composed of sticks (bones) which are fixed together or given movement with muscles that are controlled with A and S. As such, this game might interest those who are fascinated by movement of creatures, because Incredipede is a bit like a motion simulator.

Second Remark: There's supposedly a part in the game where its up to you, the player, to create the creature yourself. Unfortunately, I was already turned off by the game to try it out.

Incredipede (PC) (2012)

The game's achievements.

Relevant Links:
Incredipede Website
Incredipede (Wikipedia.org)
Incredipede (Steam Store Page)
Incredipede (PC) (Metacritic.com)

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