Reason for playing: Listed under "Great on Deck" which is different than the "Recommended Section" ("Great on Deck" is useful in regards to ensuring a working game out-of-the-box on the Steam Deck).
20220909:
I launched the game and it was "Loading Vulkan shaders." There was an option to cancel, but I let it load and left it alone. When I returne,d the game had been launched for 34 minutes. I decided to close the game.
Steam Game Time: 34 minutes (total game time) / 0 minutes (actual play time)
20220910 AM Hours:
In the middle of the night (~2AM) I played the first level.
Steam Game Time: 52 minutes (total game time) / 18 minutes (session game time)
20220910: This morning (~8AM) I played the second and third level (actually I played the third level before the second level).
First Impressions:
The game's main structure is similar to Super Mario 64.* For example, levels appear to be composed of areas which have multiple primary goals, but also secondary goals for replay value. That's a very high level similarity. Otherwise the game mechanics, story, and theme make for a distinct platforming experience (for example the player character can attack with an umbrella).
*20220911: Wikipedia writes "[A Hat in Time] is inspired by earlier 3D platformers such as Super Mario 64, Banjo-Kazooie, Spyro the Dragon and Psychonauts."
[20220910][20220911 Edit]
20220910 Comment:
Yesterday I purchased some games and one of the games is called Cats in Time where the "I" in "Time" is pictured in the title as an hourglass (the same as "A Hat in Time"). From what I could tell from the trailer, that game also has a similar 3D visual design. Finally, "Hat" rhymes with "Cats"! Those three details combined had me question today if both games were by the same developer. They aren't. A Hat in Time was developed by Gears for Breakfast, and Cats in Time was developed by Pine.
https://en.wikipedia.org/wiki/A_Hat_in_Time
https://www.gearsforbreakfast.com/games/a-hat-in-time/
https://store.steampowered.com/app/253230/A_Hat_in_Time/
20220909:
I launched the game and it was "Loading Vulkan shaders." There was an option to cancel, but I let it load and left it alone. When I returne,d the game had been launched for 34 minutes. I decided to close the game.
Steam Game Time: 34 minutes (total game time) / 0 minutes (actual play time)
20220910 AM Hours:
In the middle of the night (~2AM) I played the first level.
Steam Game Time: 52 minutes (total game time) / 18 minutes (session game time)
20220910: This morning (~8AM) I played the second and third level (actually I played the third level before the second level).
First Impressions:
The game's main structure is similar to Super Mario 64.* For example, levels appear to be composed of areas which have multiple primary goals, but also secondary goals for replay value. That's a very high level similarity. Otherwise the game mechanics, story, and theme make for a distinct platforming experience (for example the player character can attack with an umbrella).
*20220911: Wikipedia writes "[A Hat in Time] is inspired by earlier 3D platformers such as Super Mario 64, Banjo-Kazooie, Spyro the Dragon and Psychonauts."
[20220910][20220911 Edit]
20220910 Comment:
Yesterday I purchased some games and one of the games is called Cats in Time where the "I" in "Time" is pictured in the title as an hourglass (the same as "A Hat in Time"). From what I could tell from the trailer, that game also has a similar 3D visual design. Finally, "Hat" rhymes with "Cats"! Those three details combined had me question today if both games were by the same developer. They aren't. A Hat in Time was developed by Gears for Breakfast, and Cats in Time was developed by Pine.
https://en.wikipedia.org/wiki/A_Hat_in_Time
https://www.gearsforbreakfast.com/games/a-hat-in-time/
https://store.steampowered.com/app/253230/A_Hat_in_Time/
No comments :