VVVVVV (PC) (2010)

Overview: A platformer where instead of jumping you are able to reverse the direction of gravity whenever you're standing on a flat surface.


Reverse gravity to go from the ceiling to the floor. Dying returns the player back to the last checkpoint (C).

20190116 Comment:
Steam Game Time: 2.0 hours (total game time)

20190116:
I wanted to play the game today but it didn't seem to work. While I was shutting down various applications and windows on my computer, I saw a VVVVVV window open. Apparently it was open for 3 hours (from 9 PM to 12 midnight).

Steam Game Time: 5.0 hours (total game time) / 0.0 hours (session game time) + 3.0 hours (idle game time)

20190124 Hours:
Today I was able to shortly and casually play this game while keeping an eye on Mom and Baby.

The start of one of the game's harder optional challenges (trinkets): Veni Vidi Vici (Doing Things the Hard Way)

Steam Game Time: Total 7.3 hours (total game time) / 2.3 hour (session game time)

Thoughts:
Pros:
+ Fun
+ Challenging
+ Simple
+ Many checkpoints; little-to-no frustration

Summary:
Some games are fun because they are complex and offer the player many options and tools. Other games are fun because they are simply, yet challenging. VVVVVV falls under the later category and I would highly recommend it to fans of challenging platformers.

A snapshot of  the progress, or lack of (202 deaths, many of which were spent trying to complete Veni Vini Vici)


20240225 Comment:
According to the above, I only played VVVVVV for a short time in 2019. However, I believe I first played the game a long time ago in graduate school before the start of my blog. It turns out, however, that I started my blog in November 2009 and I didn't start acquiring games for my Steam library until November 2010 (VVVVVV being part of my first purchase during the Steam Thanksgiving sale).*

With that being said, I still feel as if I at least tried the game for a short time while in grad school (2014 and earlier).

*On a related note, I wasn't sure when I first started playing League of Legends. From a document where I track purchases, the earliest purchase date (using IP) is April 18th, 2012 for various runes (an older game mechanic). Five entries come before the rune purchases, but they don't have dates: Annie, Ashe, Master Yi, Alistar, and Tristana.
VVVVVV (PC) (2010)

Relevant Links:
VVVVVV (Wikipedia.org)
VVVVVV (Steam Store Page)


No comments :