Overview: Cthulhu Saves the World is an RPG which is styled after classic 2D JRPGs (late 80s/early 90s). As the almighty Cthulhu rises and seeks to rule the world, his powers are taken from him. Fortunately, Cthulhu learns that he can break the curse by becoming a true hero.
Cthulhu Saves the World (PC) (2011)
Relevant Links:
Cthulhu Saves the World (MetaCritic.com)
Cthulhu Saves the World (Steam Store Page)
Zeboyd Games (Wikipedia.org)
20150512 1:30AM ET:
I've owned this game for a while now, but I never thought to give it a try (much like many games in my game library).
I have, however, recently been collecting various Steam Trading Cards and this game was one of the hundred or so games that has them. What caught my eye as I looked through the list of games with Steam Trading Cards was an in-game screenshot which suggested Cthulhu Saves the World was an RPG where you actually play as Cthulhu!
Setup:
Windowed Mode (I decided to play in Windowed Mode for a crisp/sharp feel). Controller: Gamepad (while this game would have been suitable to play with a keyboard, I have been playing more games with my controller and enjoyed the comfort of it). Difficult: Normal (There are many available difficulties, with Normal being the default).
Commentary Off (Being my first playthrough, I decided to keep the extras off)
Thoughts:
Pros:
+ Humorous and occasionally pokes fun at the genre (RPG)
+ Captures the spirit of classic 2D RPGs.
+ Strong story and dialogue
Con:
- The game captures the RPG spirit so well that some of the grinding comes along for the ride. There is, however, a cap for the number of mobs that can be encountered in a specific area. Once this cap is met, then the player has the option to turn random mob encounters in that area on or off. From what I can tell, if you were doing a speedrun, then you would likely not reach the cap.
Recommendation:
Cthulhu Saves the World manages to both capture the spirit of classic 2D RPGs and create a humorous dialogue by playing with the traditional structures. Among the few 2D turn-based RPGs I've played, the game is most similar to Final Fantasy I & II (which I played in the Gameboy Advance release Final Fantasy I & II: Dawn of Souls (2004)). I would recommend it.
As of May 2015, Zeboyd Games, the developers of Cthulhu Saves the World, have also released three other 2D RPGs: Breath of Death VII: The Beginning (2010), Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Episode 3 (2012), and Penny Arcade Adventures: On the Rain Slick Precipice of Darkness: Episode 4 (2013).
Cthulhu Saves the World (PC) (2011)
One of the many jokes. |
Relevant Links:
Cthulhu Saves the World (MetaCritic.com)
Cthulhu Saves the World (Steam Store Page)
Zeboyd Games (Wikipedia.org)
Part of the game's premise. |
20150512 1:30AM ET:
I've owned this game for a while now, but I never thought to give it a try (much like many games in my game library).
Classic/Retro RPG fight screen. |
Cthulhu and his fangirl Umi (healer) |
Setup:
Windowed Mode (I decided to play in Windowed Mode for a crisp/sharp feel). Controller: Gamepad (while this game would have been suitable to play with a keyboard, I have been playing more games with my controller and enjoyed the comfort of it). Difficult: Normal (There are many available difficulties, with Normal being the default).
Commentary Off (Being my first playthrough, I decided to keep the extras off)
Thoughts:
Pros:
+ Humorous and occasionally pokes fun at the genre (RPG)
+ Captures the spirit of classic 2D RPGs.
+ Strong story and dialogue
Cthulhu, Umi, and Sharpe (damage). |
- The game captures the RPG spirit so well that some of the grinding comes along for the ride. There is, however, a cap for the number of mobs that can be encountered in a specific area. Once this cap is met, then the player has the option to turn random mob encounters in that area on or off. From what I can tell, if you were doing a speedrun, then you would likely not reach the cap.
Recommendation:
Cthulhu Saves the World manages to both capture the spirit of classic 2D RPGs and create a humorous dialogue by playing with the traditional structures. Among the few 2D turn-based RPGs I've played, the game is most similar to Final Fantasy I & II (which I played in the Gameboy Advance release Final Fantasy I & II: Dawn of Souls (2004)). I would recommend it.
A poke at a common RPG trope. |
As of May 2015, Zeboyd Games, the developers of Cthulhu Saves the World, have also released three other 2D RPGs: Breath of Death VII: The Beginning (2010), Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness: Episode 3 (2012), and Penny Arcade Adventures: On the Rain Slick Precipice of Darkness: Episode 4 (2013).
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